STEP 12: It's time to begin calculating the distance between the sprites.

  • Click the LOGIC tab in the toolkit, click and drag out Delta X.
  • Replace the x2 variable to the right of the equals sign with emma_x.
  • Replace the x1 variable to the right of the equals sign with michael_x.

delta_x is now equal to the distance between Emma's and Michael's x-coordinates.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("schoolentrance") stage.wait(2) stage.create_grid_overlay(50, "blue") stage.set_background_color("azure") emma = codesters.Sprite("person1") emma.set_size(0.5) michael = codesters.Sprite("person2") michael.set_size(0.5) emma_x = random.randint(-230,230) emma_y = random.randint(-230,230) emma.go_to(emma_x, emma_y) michael_x = random.randint(-230,230) michael_y = random.randint(-230,230) michael.go_to(michael_x, michael_y)
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